Life Thread
2024 · Ongoing · Wool, Cloth, Input visualization
Abstract
The concept of a “social clock” represents a timeline of societal expectations for achieving life milestones at specific ages. Shaped by regional values, this timeline can put enormous pressure on individuals as they approach those ages. Despite that pressure, individuals lead unique lives that deviate from societal norms.
Our visualization piece contrasts personal life timelines with a social clock, highlighting these deviations. It invites audience participation: visitors share their own timelines and the social clocks of their backgrounds, reflecting diverse life paths and prompting reflection on the reasons behind different life choices. The work focuses on the diversity of life timelines, offering reference and support for those struggling with societal pressure, and serving as an archive to encourage others: weave your own life thread and be the master of your journey.
Introduction
Society often imposes an unspoken rule: one should achieve certain milestones at a specific age. Introduced by Neugarten and colleagues in the 1970s [1], the social clock marks life’s milestones such as education, employment, marriage, and childbearing. These timelines are shaped by regional values and vary across genders, cultures, and identities. When personal choices diverge from the schedule, external observation and dialogue commonly follow.
The piece is a participatory design, an input visualization [2], that invites the audience to contribute and display their own timelines against the social clock. Juxtaposing diverse personal timelines with the traditional clock reveals how life paths deviate in the duration and sequence of stages, and that some stages may be omitted entirely. Judging a life against the clock is difficult, because each journey is shaped by subjective choices or unavoidable circumstances.
Background: the basic social clock
Data from the UNESCO Institute for Statistics, World Bank Data, and the World Health Organization provide the average age at which people globally start education, begin employment, retire, marry, and have a first child. These averages are statistical measures rather than norms of any particular society, so they serve as an initial prompt that the social clocks contributed during the exhibition extend and correct.
Life threads: diverse life timelines
Personal life timelines are visualized with colored wool; the metaphor is to weave the life. White wool is the basic timeline of a life, and colored wool marks specific stages: green for education, brown for employment, blue for retirement, red for marriage, and yellow for childbearing. The length of each strand is the duration of a stage, and knots between colors are milestones. Stages that overlap, such as raising children while working, are intertwined.
Against the backdrop of the social clock, the threads show the individuality of life paths. Audiences are invited to weave their own timelines, with our help, during the exhibition. The existing threads were crocheted from data contributed by the authors’ families and friends, across genders, countries, and ages.
Labels on thread: diverse social clocks
Because average ages cannot reflect specific social clocks, a blank white thread lets the audience share the societal timelines they themselves face, from cultural, national, religious, gender, and professional backgrounds. The exhibited piece will be shaped by where it is shown and who takes part, and we look forward to the life paths and social clocks shared within a community of researchers, artists, professors, and students.
After weaving the thread of your life thus far, continue to spin your own story and become the master of your journey in the future.
References
- Bernice L. Neugarten and Nancy Datan. 1973. Sociological perspectives on the life cycle. In Life-span Developmental Psychology, 53–69. Academic Press. doi:10.1016/B978-0-12-077150-9.50009-5
- Nathalie Bressa, Jordan Louis, Wesley Willett, and Samuel Huron. 2024. Input Visualization: Collecting and Modifying Data with Visual Representations. In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI ’24), Article 499, 1–18.